I'm writing a game engine using opengl 3.3/SDL/glew/Linux (Ubuntu 11.04). I want to keep the possibility to deploy on mobile (OpenGL ES 2).
Ans: Info1) Rather than the PowerVR SDK that requires a registration, you can use the ARM Mali equivalent that is an open download. Here it is: . They can run on a Mesa software path if you don't have OpenGL 2.0 hardware underneath.